Content tagged tile

Similar Tags

Report Tag

60 usages of this tag
  • 2 replies
  • 212 views
This content is deleted
Forum Topic
How do I Snap a sprite to Tilemap Grid?
0 favourites

I want to make this sprite (a green marker that has the same size of a tile on my tilemap) snap to the tilemap Grid while I move the cursor. I think the way is...

posted 1 years ago
  • 2 replies
  • 241 views
This content is deleted
Forum Topic
The Tile Randomization is glitching the textures.
0 favourites

While playing through my game, I noticed that the textures were looking heavily pixelated. So I turned off the tile randomization and for whatever reason, the t...

  • 3 replies
  • 281 views
This content is deleted
Forum Topic
How do I create a object over a random tile?
0 favourites

I'm trying to figure out how to create a sprite over a specific tile (like tile 0), but randomly. Like, there are many tiles 0 on the tilemap. Another criteria:...

posted 1 years ago
  • 4 replies
  • 290 views
This content is deleted
Forum Topic
How do I replace all tiles of a certain ID for another?
0 favourites

Could you help me? If I want to make all Tiles 0 be replaced for Tiles 1, for example, what should I do? Thanks!

posted 1 years ago
  • 2 replies
  • 221 views
This content is deleted
Forum Topic
How do I create a map from isometric tiles?
0 favourites

I am currently deciding on whether or not to use Construct over LibGDX for my next project so I am just trying out a few things in the free trial before fully c...

posted 1 years ago
  • 2 replies
  • 130 views
This content is deleted
Forum Topic
best system for tiled movment?
0 favourites

I´m working with a tile based game, and although I{m making good progress, I hit a brick walk: I´m calculating movement using a variable AngleOfMovment for Each...

posted 7 months ago
  • 6 replies
  • 214 views
This content is deleted
Forum Topic
Freaky Line of Sight ¿Bug? in dungeon crawler
0 favourites

I´m working on a checkered grid dungeon crawler, and while working with a Ranged unit, that should only attack while aligned with the player (think of it as a R...

  • 0 replies
  • 87 views
This content is deleted
Forum Topic
How do I disable snapping for my tile set
0 favourites

I have already disabled snapping in layout but my tiles are still snapping together. Is it not possible to have tiles not snapping ?

  • 3 replies
  • 136 views
0 favourites

I've started learning Construct recently. I'm trying to make platformer game. I have a character and a bunch of tiles, I've build some simple platforms from tha...

  • 3 replies
  • 101 views
0 favourites

I'm creating a 2D platformer and my levels are built with a tilemap. For the game's sound effects, I was wondering if it's possible to use the tile IDs of the t...

posted 2 months ago

Similar Tags