Content tagged tile

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Tiny Heist: Tile guard AI
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I was trying to duplicate a game called Tiny Heist ( ), but I'm having some issues with the guard AI. I have the basic movement down, but they don't work right...

posted 6 years ago
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[c3p] Need help with Workaround for Tile Movement :D
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So I'm trying out the tile movement for the first time today. The pathfinding Grid movement for the "move to" action implements it both by simultaneously addres...

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Sprite With Tiling Contents?
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Is there any way to make a sprite whose content tiles when the sprite is resized? AFAICT, the 9-patch object won't work as it will scale parts of the sprite. An...

posted 6 years ago
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[c3p] Need help with Tile Projection along a path
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I've been trying to make a template for a tactics game. As of now I got the path is displaying but my goals are: 1. Project x tiles along the path, limit possib...

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So far I'm making a system where walls are placed on a 32x32 grid, all wall sprites have a width and height of 32 pixels each. I want to be able to make it so t...

posted 6 years ago
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I am wanting to apply actions to only a specific tile number in a tilemap, for this example tile "0". I am using a comparison (with local variables to convert p...

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Make a game like Piano Tiles
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This tutorial shows you how to create a game like Piano Tiles. Get the full template at the Scirra store : Contact me on Fiverr if you want further assistance :

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hand painted isomtric tileset now available!
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I have been working on an isometric tileset and have finally launched it on the Scirra store! In case you have feedback, want some tweaks made to the assets or...

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So I have this tilemap where I create manually in the editor (not generated at runtime). What I want is something similar to what's in the game Neo Scavenger ,...

posted 5 years ago
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My game has a tilemap and I'd like the player to move based on these tiles. A similar approach is available in Construct 3 as a behaviour but uses the keyboard...

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