What I am trying to do is create a perspective of the player (not the background or level itself) and enemies "shrinking" as they move to the left of the screen...
I'm just starting to learn Construct 2 and indie-game making in general. I'd like to ask if what I'm attempting to do is possible in Construct 2 or 3 before I c...
I've been experimenting with a custom scaling method, using fullscreen mode 'off' and wonder if there's a way to limit the coordinates of an object on the canva...
With fullscreen scaling set to low and a layer set to "force down texture", effect or not, the resulting image is scaled improperly. Am I missing a checkbox som...
I need help in designing background image for my game. I use "scaler inner" scaling. How to design a background that fits every screen size..do help me.
As you may have noticed, a popular options among old users and small laptops is to increase the text size in windows options. Whenever someone has that option (...
When I create a physics object (in code at runtime) and then immediately apply force everything works as expected. But when I create and object, set is scale an...
My buttons consist of two DrawingCanvas objects. One is in the background and is the border and the other one is the button. The border is the child of the butt...
If we go to the project Properties tab, Display, Sampling, we have 3 options. Nearest. Bilinear. Trilinear. My favorite is Nearest, because Bilinear and Triline...
I want my game to fit in standard screens with hd resolution, 1280x720. The graphics are pixelated so I defined a smaller resolution of 427x280 with the same as...