I've been searching for this but haven't found an answer yet. Currently, if I create a demo with explosions or damage impact, I spawn small groups of tiny sprit...
The sprites pixels are in the wrong places like here.
I wasn't able to preview this post so I have no idea if the bb code and such is working. I'll do my best to edit it, if I am allowed. If you would like to work...
If we go to the project Properties tab, Display, Sampling, we have 3 options. Nearest. Bilinear. Trilinear. My favorite is Nearest, because Bilinear and Triline...