This one has a munkeh.
Sorry for the long title, I'm confused how to phrase my problem briefly. I drew an enemy (a toad), and he has an idle animation, and a hop. I want him to cycle...
I've started learning Construct recently. I'm trying to make platformer game. I have a character and a bunch of tiles, I've build some simple platforms from tha...
Apologies for the long title. I saw one other thread on this problem, but can't find the solution. I have a 2D platformer, and I want the bullet (seed_bullet) t...
I want to make a physical platform that when I character touch it, the platform will start to rotate according to the laws of physics.
2d platformer, and I have a patrolling enemy (bee). I have has his patrol event set properly, and it works: (Bee Patrol Group, Line 9 - see pic below)). Bee tra...
Thanks in advance. Not sure (again) how to properly phrase this question for later reference, but I would like a similar functionality with the birds in Castlev...
This is more of a Math question but since it uses Construct features I figured I would ask it here instead of Stack Overflow. I've built a variation on the 3d p...
Here are my current projects. I am funding a yearly subscription for Construct 3 so I can continue my work without money being a speed bump! Enjoy!