Debug menu says its the Engine and not the event sheet. Object count staying static. Fps starts at solid 60 fps and slowly goes down to 20 fps even when idle. P...
I'm making a tank game where the bullets collids with map and it destroy a tile range with a certain radius. My game works fine, but I have a bad performance, s...
I made a simple 2D game with a lot of images (mostly tiled-backgrounds, but also many sprites). Since I didn't want multiple layouts (loading between scenes), I...
I made a 2d runner game with simple mechanics. It works nicely on windows but really has poor performance on tablet Android Lenovo Tab4. I don't know why. Is so...
101445 - 65900 (almost 2 times difference). 36865 - 24475. 635 - 531. Why such a regression of performance? I now understand why the game that I converted from...
I have a game I released on itch a few months ago. At the time the game ran very well. Now I notice if I play the game I get significant FPS slowdown after abou...
Since the last two updates (156 and 156.2) Construct 3 has become very slow and sluggish. Enitire layouts disappear from screen and then comes back a few second...
Are there any noticeable speed gains to be had from either approach in comparison to the other (Using a dictionary to look up values, vs. An instance variable)?...
In my game I have a layout with 10 effects, I use them rarely so I put them disabled, do they spend cpu while disabled or it's not a problem how much effects I...
I'm trying to create a battle system where the troops are created from both bases and the purpose of these units and destroy the enemy base, in the middle of th...