I made a simple 2D game with a lot of images (mostly tiled-backgrounds, but also many sprites). Since I didn't want multiple layouts (loading between scenes), I just put everything in 1 layout. This works perfect, the only problem is the loading of the game. I have a loading-layout, start-layout and game-layout. In the loading-layout I preload some of the images. When it's finished I move on to the start-layout where I load some game-data. After that I move on to the game-layout. This step needs a bit of time, since everything needs to be loaded before the layout is displayed.
How can I get there more performance / reduce loading? All images have a total size of 30mb. I already made them as small as possible...
Thanks for the help!