All content tagged [html5]
The latest evolution of the standard that defines HTML5. Construct games can all be exported to HTML5 to run on a multitude of platforms.
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Construct projects are based on HTML5, which makes them perfectly suited for web publishing. This guide includes some useful information to know when publishing...
published on 4 Oct, 2017 at 14:44
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Newgrounds is one of many websites where you can upload your Construct creations. They'll need to be exported using the Web (HTML5) option, and the resulting zi...
published on 6 Mar, 2018 at 17:03
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This brief tutorial talks about the steps to publish a HTML5 game on itch.Io. The game is completed or currently being developed. The game is exported as a Web...
published on 21 Jan, 2020 at 02:24
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An easy way to share your game with the world is to publish it on the Construct Arcade ! We host the game for you, so you don't need to find your own web server...
published on 1 Mar, 2022 at 12:19
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In your HTML5 games made with Construct 2 , I'm sure you want sound effects. I've been thinking about the audio features that we need to add. I've ended up worr...
published on 18 Jul, 2011 at 18:42
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Construct 2 is our brand new HTML5 game creator. One question that we keep getting asked is: Why did we choose HTML5? Construct Classic (the predecessor to Cons...
published on 25 Jul, 2011 at 21:09
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In my last blog post, On HTML5 audio formats , I discussed the patchy audio support in today's browsers. I argued that Internet Explorer and Safari should suppo...
published on 1 Aug, 2011 at 17:19
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Recently I read a comment on a blog along the lines of "why buy any HTML5 tools? It's really easy to do it yourself in javascript" . I think this is an interest...
published on 29 Sep, 2011 at 02:26
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Today, there were two surprise news stories: Adobe ceasing development of Flash for mobile in favour of HTML5 , and that it was likely Microsoft will drop Silve...
published on 9 Nov, 2011 at 17:23
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Update March 2012: Read our updated benchmarks here. Yesterday we released our new beta WebGL renderer in r68 . The release notes cover it briefly, but some of...
published on 18 Nov, 2011 at 16:56