I'm sorry if this has been answered somewhere else, but I want to be able to mirror a sprite using a gamepad joystick the same way I would by doing key presses....
Hey, so I have a sword pinned to one side of the player and I want it to mirror when he does so it looks nice, the only problem is, when the character mirrors,...
I feel like I must be missing something obvious. I recently discovered that you can tell Construct to place tiles using the tilemap paintbrush during runtime. G...
Good day. I have a big problem, I created a type of mirror booth and it works with its filters and the way it takes the photo. But I would like that at the mome...
So, I got a character consisting of several sprites in a hirarchy and animated trough timelines. I would like to do the left-walk animation in the Timeline and...
I'm having a little trouble with the (flip/mirror) sprite problem. My problem is that I have "character" , enemy1 , enemy2. I want to handle it so that when nea...
I'm trying to make a giant boss character that jumps and changes direction depending on whether the player is left or right of it. But for something that should...
Hi guys as you can probably tell this is just a 2D overlay UI on top of a 3D environment. I was wondering if Canvas could project a second camera to give off th...
I'm using the inferior face of a 3d object to show a sprite, I'm trying to mirror the sprite to when the player turn left it turn into the player direction and...