View a comprehensive history of all the changes introduced in Construct 3 since the first release.

Not favoritedFavorited Favorited 4 favourites
Bullet: also stop stepping when behavior disabled
Not favoritedFavorited Favorited 4 favourites
Gamepad: update GameInput (used for Steam) to v4.0.302
Not favoritedFavorited Favorited 2 favourites
Layouts: remove ambient light amount, instead using ambient light color directly
Not favoritedFavorited Favorited 4 favourites
Windows WebView2: improve frame scheduling with Steam mode 'Capture'
Not favoritedFavorited Favorited 3 favourites
Gamepad: update GameInput (used for Steam) to v4.0.300
Not favoritedFavorited Favorited 3 favourites
Update 'First person platformer' example to use 3D collisions
Not favoritedFavorited Favorited 1 favourites
Layout View: improve rendering of editing mesh in 3D view mode
Not favoritedFavorited Favorited 1 favourites
3D model: hide animation properties if a model doesn't have any animations
Not favoritedFavorited Favorited 1 favourites
Runtime: ignore attempts to set object positions, sizes or angles to NaN or Infinity
Not favoritedFavorited Favorited 1 favourites
Find references/find results: increase displayed character limit before/after match from 100 to 1000
Not favoritedFavorited Favorited 0 favourites
Update Monaco (code editor) to v0.57.0
Not favoritedFavorited Favorited 1 favourites
Windows WebView2: update WebView2 SDK to v1.0.4191.47
Not favoritedFavorited Favorited 3 favourites
3D model: set default blend weight to 1
Not favoritedFavorited Favorited 1 favourites
Fog (exponential) effect: change default parameters to work better with regular Z axis scale
Not favoritedFavorited Favorited 6 favourites
Further improve precision of fog & depth stripe effects in WebGL renderer
Not favoritedFavorited Favorited 6 favourites
Windows WebView2: experimental improved support for the Steam Overlay
Not favoritedFavorited Favorited 4 favourites
3D model: animation blending; changes to ACEs and script APIs which previously assumed a single animation
Not favoritedFavorited Favorited 2 favourites
Improve precision of fog & depth stripe effects in WebGL renderer
Not favoritedFavorited Favorited 1 favourites
Windows WebView2: update WebView2 SDK to v1.0.4191.47
Not favoritedFavorited Favorited 7 favourites
'Set position to another object' now updates Z co-ordinate
Not favoritedFavorited Favorited 6 favourites
3D light: update description for reference distance
Not favoritedFavorited Favorited 9 favourites
Fog (exponential) effect: change default parameters to work better with regular Z axis scale
Not favoritedFavorited Favorited 10 favourites
Change 3D lighting model from Blinn-Phong to PBR (metallic-roughness)