View a comprehensive history of all the changes introduced in Construct 3 since the first release.
3D model: move model rotation to built-in 3D rotation property
Windows WebView2: update WebView2 SDK to v1.0.4022.49
Layout View: improve appearance of top toolbar (especially in dark theme)
Add 'uistate' folders to default .gitignore
Restore support for WebGL 1 devices that do not support highp precision
Disable WebGPU on "img-tec rogue" devices due to reports of graphics driver issue
Disable WebGPU on "img-tec rogue" devices due to reports of graphics driver issue
iOS exports: update to cordova-iosstq@8.1.0
Remember export settings per project
3D editor: update gizmo display when hovering and dragging
Event sheet view: don't scroll when selecting content
(no changes since r486.2)
3D editor: ensure mouse wheel zooming preserves orbit origin
3D editor: only use left mouse button for gizmo interaction
Layout View: update view menu items and ordering
Windows WebView2: update WebView2 SDK to v1.0.3967.48
Remove use of deprecated browser "unload" event
Gamepad: update GameInput to v3.3.195
System: make savegame-related actions asynchronous
Update another 20 3D examples to use Z axis scale 'Regular'
3D editor: improve rendering and interaction for overlapping gizmo handles
3D model: dialog to choose options before importing
Mesh distortion: preserve existing mesh points when resizing mesh in editor
Mobile IAP: update to cordova-plugin-purchasezzm@13.15.3
Mobile IAP: enable StoreKit 2 on iOS
3D editor: skip drawing 2D layers in 3D view
Converting Z axis scale to 'Regular' now updates 3D meshes and 3D shape 'Z tiling factor'
Update several 3D example projects to use Z axis scale 'Regular'