lionz's Recent Forum Activity

  • The issue is probably that they are never equal? It's difficult to get them on an exact Y co-ord together as an animation finishes.

  • Just for usability in the editor I guess. If you had tons of columns with similar values you might easily forget what they are.

  • Column and row names are not part of the array, they don't have co-ordinates, just for viewing purposes in the editor.

  • Sprite pick nearest to X=0

  • If the parts are important then you can use separate instances of a sprite object. If the parts are not that important to gameplay then it would normally be an animation.

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  • Ashley I have exact the same problem, but i can't continue to publish anymore. I think google has change the restrictions about this.

    For me it's a urgent problem...

    English:

    German:

    Nope it's still just a warning. You won't be able to publish for another reason, it gives you a checklist in the menus so you can check what you are missing.

  • You didn't tell us your idea in any detail so I'm not sure how we can visualize it either...

  • I have no idea what's going on but I'm glad it's resolved

  • Hiya, there is no private messaging here, but maybe we can chat on discord ant#4434. I was thinking of doing a dress up game lol.

  • It's usually just with the platform behaviour on the player, 'key is down' play walk animation, or 'is moving'.

  • That's not the error you reported, you said it was counting up infinitely. Looks like you don't call the achievements function ever in the events. You have to call the function to set the values in the array, from what I can see they will always be 0. It displays 0 achievements because you actually have 0 achievements, check what the array is doing in debug menu.

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lionz's avatar

lionz

Member since 5 Aug, 2013

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