This is kind of a complicated question. My project involves the player standing on the bottom of the screen. There are two platforms above, one to the left and...
Anybody know if this is a quirk with tweens? I'm seeing this happen. I'm playing a tween on sprites when the mouse goes over them, stops playing when the mouse...
I have SVG objects as icons and buttons in my app. I added an instance variable called ID which has a name of a layer in it. When I touch a SVG icon it calls a...
I want to TWEEN an EFFECTs parameter in runtime. Ex: Change the WARP X speed parameter over time with TWEEN - How do I do that? Thanks 😊.
I've had this problem for years, and I've just "solved it" with hacks. I wonder what's the proper solution for it. So, I have buttons and I want them to tween w...
My project has sprites that all have collision polygons set up to react to the hovering of the mouse ; And the behavior of those sprites is to scale up a little...
I have a tile map that is the movement grid and I would like every tile to count as a turn. Also every action lets say a attack count as a turn. I have a global...
I'm currently working on my very own F-Zero fangame (I love the games so much) and I wanted to implement a mechanic where your acceleration decreases as you get...
Is it possible to tween(Behavior) use second image point?(Not origin).