I am creating a game where the Tile Movement behaviour is the primary form of movement for both the player and enemy characters. When an enemy is travelling in...
I have a question about the tutorial entry: On the 2nd part of the page it explains -in extreme cases- why sometimes player B gets hit, while it is in cover. (w...
It's a very annoying one, since I want to release this game soon, but literally every device I tested on has a delay of about 1 second. (Huawei P8 Lite, Samsung...
This is kind of a complicated question. My project involves the player standing on the bottom of the screen. There are two platforms above, one to the left and...
Do you remember the game "Batman" from NES? In that gameplay, when the player move, the camera doesn't move immediately; Instead it appears that there's a delay...
First of all, I apologize to everyone for my poor English. I'm experiencing serious lag issues in my multiplayer game, which uses the Construct 3 Multiplayer Pl...
I'm doing some tests with the multiplayer behavior of Construct 3, in this test I have a maze made with the tilemap and a simple square sprite being my player,...