Hi community, I'm looking to do an Ecco the Dolphin 8 way movement mecanic where I dash over a wall from water pond to water pond while I'm dashing in the air (...
My problem is that I want to shrink a hollow box that is made of 4 sprites to a certain size with the tween behavior, and the shrinking part is perfectly fine e...
I can tween objects that have the tween behaviour no problem but what do I do if I need to tween a global variable? Thanks.
I'm basing an objects speed on a tween value. The object accelerates niceley but when the tween finishes the speed goes straight to zero. Here is the code. My f...
I just purchased a game template from codecanyon and the game uses lite tween. In the package it has the latest version of the lite-tween plugin 1.7. When I try...
I think it could be a bug and, if so, I'll post it as a bug in the specific area. The tween behaviors doesn't work correctly with flipped items just because fli...
How to make one sprite move away from another using tween? For an angle, I make the movement like this: Angle(Sprite.X, Sprite.Y, Sprite 2.X, Sprite 2.Y) -180....
// Value tween from 100 to 200 linearly over 3 seconds. Const t = Tween.StartTween("value", 200, 3, "linear", {. StartValue: 100. }); // (then read t.Value over...
I wanted some kind of Time Trial feature in my game and so after beating a boss, the in-game timer should pause for a bit, letting the player breathe as the gam...
Can someone give me an example how to use tween as a waypoint for enemies? I don't want to use Moveto or Pathfinding behavior cause I want its movement to be mo...