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In this part of events, the decrease of acceleration doesn't work, but with each subsequent pressing of Space it increases.
Don't know if this is a bug or not, TOUCH Acceleration seems disabled in the newest released r179 C3 and my games using gravity for input dont work! HELP ME PLS...
I've got a player sprite that accelerates up when the screen is touched and held, using Custom movement. When you lift your finger, it should stop accelerating...
I'm making a drag and drop an object, but I need that when I release the sprite, it slows down. Is it possible to do that? Btw , I need the sprite to bounce on...
I currently have a custom movement Touch event using Touch.X and Touch.Y where my player accelarates towards the mouse/finger if it's on mobile. Is it possible...