Content tagged tilemap

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184 usages of this tag
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How do I Make Tiles Breakable Like In Terraria?
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I am working on a terraria-like game and I don't know how to make the tiles breakable with the tile being animated with cracks growing, what's the easiest way o...

posted 2 years ago
  • 8 replies
  • 544 views
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How do I turn off snapping for tilemaps?
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My tilemaps are 32x32, but I am trying to position some of them only 16 pixels apart (think platforms) and not fully 32px. But when I try to draw them, they alw...

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  • 250 views
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Hey there, everyone. I'm seeing some weird interactions in a game I am making full of inside jokes for my friend as a wedding gift. So basically, I have a tilem...

  • 3 replies
  • 370 views
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How do I make my tilemap fill the window at runtime?
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My game uses a top-down view, using a tilemap to make up the floor, with the characters as objects on top. I want the game to resize the amount of floor you can...

posted 2 years ago
  • 9 replies
  • 726 views

Trying to learn all of the capabilities with Construct. I found a couple resources but they didn't seem to be working so here I am. I placed specific tiles on a...

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  • 389 views
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Tilemap custom collision broken?
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I'm not sure this is a bug, or me messing up but I can't get the custom collisions to work with tilemaps. Those are my collisions boxes, the table is from the d...

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  • 345 views
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How do I check if an object is at a certain x/y location?
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I am trying to avoid multiple objects layering on top of each other. In this case, I have conditions that check for left button click, that a certain tile is in...

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How do i make a tilemap for a top down game ?
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So, I have my game, with my sprites, characters with a center origin and tile movement behavior. But I want to make a tile map with a center origin. Not a top l...

posted 2 years ago
  • 2 replies
  • 270 views
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How do I autotile at runtime?
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Anyone know how to do this? I'd have thought it'd be built into Construct already. I know there's a plugin that is said to do this. But IMO it's not very good/u...

posted 2 years ago
  • 10 replies
  • 587 views
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I was wondering why I can't create a hierarchy between a sprite and a tilemap, I really frequently use the hierarchy system to spawn for example a dungeon room...

posted 2 years ago