View a comprehensive history of all the Construct 3 SDK updates since the first release.
Add IProject methods GetObjectClassBySID(), GetInstanceByUID()
Add IAnimation & IBehaviorType method GetName()
Fix wrong return type of IAnimationFrame.LoadWebGLTexture()
WebGPU: possible editor crash using drawing plugin (take 2)
Add IBehaviorInstance.GetObjectInstance() (take 2)
Add IObjectInstance & IBehaviorInstance method GetExternalSdkInstance() (take 2)
WebGPU: possible editor crash using drawing plugin
Add IBehaviorInstance.GetObjectInstance()
Add IObjectInstance & IBehaviorInstance method GetExternalSdkInstance()
Developer mode addons now reload files from server on every preview
Add IPluginInfo/IBehaviorInfo methods SetScriptInterfaceNames(), SetTypeScriptDefinitionFiles()
Prevent '[???]' appearing as default value for text properties
Windows WebView2: update wrapper extension SDK v2
Add missing SDK functions for plugins to preview timeline changes in Layout View
Add support for WebGPU in preview only and off by default (intended only for porting effects)
Themes: add "mainmenu" class to main menu and its submenus
Add editor method IProject.GetProjectFileByExportPath(path)
Ensure 'target' property for AddCordovaResourceFile() is really optional
Add runtime event "beforelayoutstart"
Fix HandleWebGLContextLoss() method not working (regression r324)
Make OnCreate() method optional for SDKTypeBase and SDKBehaviorTypeBase
Cordova exports: ensure resource-file tags go inside platform tags in config.xml
Add support for WebGL 2 shader variants for effects
Enable WebGL 1 extensions OES_standard_derivatives and EXT_shader_texture_lod (where available)
Add editor setting to limit editor/preview to WebGL 1, to help test shader variants
Add effect category "tiling"
Add zNear and zFar uniforms for effects
Add IPluginInfo.AddCordovaResourceFile({ src, target, platform })
Data editor: new CSS variable '--spreadsheetview-highlight-font-color' for highlighted cell text color