View a comprehensive history of all the Construct 3 SDK updates since the first release.

Not favoritedFavorited Favorited 7 favourites
Add missing SDK functions for plugins to preview timeline changes in Layout View
Not favoritedFavorited Favorited 10 favourites
Add support for WebGPU in preview only and off by default (intended only for porting effects)
Not favoritedFavorited Favorited 5 favourites
Themes: add "mainmenu" class to main menu and its submenus
Not favoritedFavorited Favorited 3 favourites
Add editor method IProject.GetProjectFileByExportPath(path)
Not favoritedFavorited Favorited 2 favourites
Ensure 'target' property for AddCordovaResourceFile() is really optional
Not favoritedFavorited Favorited 7 favourites
Add runtime event "beforelayoutstart"
Not favoritedFavorited Favorited 4 favourites
Fix HandleWebGLContextLoss() method not working (regression r324)
Not favoritedFavorited Favorited 2 favourites
Make OnCreate() method optional for SDKTypeBase and SDKBehaviorTypeBase
Not favoritedFavorited Favorited 4 favourites
Cordova exports: ensure resource-file tags go inside platform tags in config.xml
Not favoritedFavorited Favorited 13 favourites
Add support for WebGL 2 shader variants for effects
Not favoritedFavorited Favorited 9 favourites
Enable WebGL 1 extensions OES_standard_derivatives and EXT_shader_texture_lod (where available)
Not favoritedFavorited Favorited 6 favourites
Add editor setting to limit editor/preview to WebGL 1, to help test shader variants
Not favoritedFavorited Favorited 6 favourites
Add effect category "tiling"
Not favoritedFavorited Favorited 3 favourites
Add zNear and zFar uniforms for effects
Not favoritedFavorited Favorited 7 favourites
Add IPluginInfo.AddCordovaResourceFile({ src, target, platform })
Not favoritedFavorited Favorited 4 favourites
Data editor: new CSS variable '--spreadsheetview-highlight-font-color' for highlighted cell text color