Ashley's Forum Posts

  • If you run in to any issues please file them on the bug tracker following all the guidelines, otherwise we can't help.

  • Why does your plugin need to store its own data? No other Construct plugins need to do that. Keeping it separate helps ensure a clear separation of responsibilities in the engine and avoids users finding data surprisingly appearing in their own game's Local Storage data.

    The C3 runtime uses the localforage library though, so you can count on that always being available. That provides a simple way to create a separate storage database isolated from anything else in the runtime so it doesn't cause any surprising cross-referencing problems.

  • The options we recommend are:

    1. Use C3's mobile app build service to build C2 exports
    2. Use a third-party build service like PhoneGap Build
    3. Use the Cordova CLI. This is a free manual build tool that works offline. (This option is more appropriate for advanced users.)
  • As we noted in three consecutive releases, our recommended options are now:

    1. Use C3's mobile app build service to build C2 exports
    2. Use a third-party build service like PhoneGap Build
    3. Use the Cordova CLI. This is a free manual build tool that works offline. (This option is more appropriate for advanced users.)
  • Please see the bug report guidelines for posting in this forum - we need more details like specifically which browser/OS versions are affected, steps to reproduce, etc. Also in general whether or not connections can be established depends on your network configuration.

  • Whether connections can be established depends on the networking setup and the browser. Without further evidence as required by the bug report guidelines, closing on the assumption it's the browser or network configuration.

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  • If you have a C2 project that cannot be imported to C3, and you are willing to share the project, please file an issue. If you are not willing to share the project you can send it to me at ashleypjh@scirra.com and I'll take a look, but note this is a slower and more difficult way of dealing with issues.

  • If you can make a minimal project showing a performance regression in the C3 runtime, I'll happily profile it and see what is going on. The C3 runtime is in general significantly faster, we have a range of benchmarks showing big improvements across the board.

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  • How can I mirror it in the editor without using the set mirrored?

    'Set mirrored' just sets a negative width, which you can also set in the editor.

  • Try republishing your app with the latest version of Construct.

  • No - it was deprecated over a year ago and is now unmaintained and out of date, which is why it's completely removed in the latest C2 release.

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    This post has run its course so closing. Be respectful towards each other or your welcome on the forum will quickly run out.

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    Scirra must not be banning on the basis of ideological differences no matter how despicable those opposing ideals are. **** must have as much right to spout their ideology as I must have to criticise it. This is what free speech is about.

    This is a common misunderstanding: free speech does not mean "you must allow people to say whatever they want". There are clear limitations on free speech. The laws vary around the world, but, for example, extreme cases like directly inciting violence are usually still banned in countries that allow free speech. So there is a clear distinction between something like someone saying they don't like a product vs. a terrorist group inciting violence - free speech still does not allow the latter. So free speech isn't an unlimited pass to do whatever you want. The UK (where Scirra is based) also has strong laws against defamation, while generally being considered a country with freedom of speech (although the balance between the two isn't always perfect).

    Additionally, in the grand scheme of things we are just one small website in one corner of the Internet, and banning someone here does not take away their free speech: they can still go wherever they like elsewhere on the web or offline and continue to say whatever they like (providing it does not break the law, such as by inciting violence). I emphasise this because the "free speech means you must let me say anything I want" argument is sometimes used by people who want to be allowed to be abusive. Such people are toxic to any community and they must be removed to avoid dragging everyone down in to a swamp. I have to point this out since we've had trouble with it in the past - however out of thousands of customers, I can count on one hand the number of times we've ever even considered removing people on that basis.

    In short "free speech allows terrorists to say what they want too" is actually false, and is also the kind of argument that trolls use to attempt to justify appalling behavior. Don't fall in to that trap! My main concern though is just to keep the community a friendly and welcoming place, and other than that, like I say, we're here to make games and that's what we should focus on. Our website isn't the place to come to talk about politics - we don't need those debates distracting from our actual goal of developing software - but other than that, within the bounds of the law, I don't see any reason for it to be relevant.

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    For the most part, we're here to make game development software, not to wade in to politics. We might write blogs on topics that we think are important, but I don't see this ever affecting service. We do already turn away some customers, but only on the basis of fraud, or in extreme cases, persistent and appalling abuse towards staff. I think it's important that we have the right to do that in those cases. Other than that, if we turn down a legitimate paying customer, they'll probably end up buying a competitor's software, and we'd rather have them buy ours!