ArcadEd's Forum Posts

  • Future videos will get into In App purchases. This first course is focused on banner and fullscreen ads with cocoonJS, Mopub and Admob.

  • Just finishing up the first course. It will be ready by the end of the week.

    This first course will cover.

    Multiple Screen Resolutions

    Using the CocoonJS Plugin to include Banner and Fullscreen ads.

    Setting up Mopub

    Setting up Admob

    Linking Mopub and Admob

    CocoonJS Cloud Compiler Ads setup.

  • Remember login still isn't working for me either. You had it listed as FIXED? I figured the question mark meant you wanted to know if it was or not .

  • I just wanted to start a thread concerning the new Ejecta plugin. Someplace we can put our thoughts in and what would be nice to be added to it.

    1. I currently don't see a way to do in app purchases with the official plugin.

    2. Option for fullscreen iAds.

    Those are my 2 big things right now .

  • Are you using any 3rd party plugins?

  • Very cool idea from Brackeys. It's not a competition, but a way to help you learn and get started on a project you have been thinking about.

    http://brackeys.com/10hourgames/

  • I've never run into the issue.

    I just doubled checked my computer and I am signing with jdk1.7.0_51

  • Exporting from C2 does not directly make usable mobile files. You need to wrap what C2 exports into native language. That is where CocoonJS cloud compiler, Crosswalk XDK and Phonegap come into play.

  • I was considering selling my Word Search and Spelling game templates as well. I would reconsider your prices though. I understand you want to keep prices down, but if the prices are too low it will flood the market with games exactly like yours.

    Don't make it too easy on people to reskin your games . You took the time and effort to make these games, don't sell yourself short.

    That's just my opinion of course .

  • If you use the Touch object, by default the option to use mouse input is selected.

    I don't generally even use the mouse input unless I would need access to the right and middle buttons.

    To answer if there is a quick way to go from Mouse inputs to touch, I don't know of a way beside going through each one and replacing it. Sorry.

  • Great work on the Defender type game man. It looks fantastic and I'm looking forward to playing it .

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  • Nope, matter of fact I posted about it several months ago .

  • I don't have the time, really. If you really need it done, I suggest you post in the For Hire group and offer to pay someone to make it for you.

  • Well you also need to do a compare to see if the variable is > 0 before you are able to launch.

  • newt, I think what he is asking is if he creates a function on one event sheet, is it accessible from other event sheets by default. I don't believe it is global in that sense.

    I will typically create a new event sheet called Functions, and then Include that event sheet on all other event sheets that need to access those functions. You can do that by right clicking a black area of your event sheet and choosing "Include Event Sheet"