I'm testing a mobile phone game. I want to upload it to see how it plays away from my computer.
The exported versions all crash at the same point:
the first time the Events have to call images from a database.
It's like the info that tells C2 which pictures to show and where to show them, can't find them.
Weird though, because It looks identical to how they are arranged on the version that works- the one running off my computer.
Any ideas what I can do to get it to work?
I understand that you can export for different platforms. The game was designed for mobile devices. Is it possible that design choices -other than the 'export for' options- mean that it might work fine on mobile devices but not HTML5 Android etc? I can't see if it's working on phone. It not working on web; is that a guarontee that it wont work on mobile device?