IMPORTANT: You must be at least 18 years old for legal reasons to sell assets in our store
We're gearing up to launch the new Scirra store in the next couple of weeks which features an asset store. The new store will allow:
- Ability to upload and sell your assets
- Promotional options, sales, flash sales, bundles - sellers can set their own settings for these
- Item versioning, so sellers can easily update their assets with newer versions
- Purchases in multiple currencies (we'll be launching with at least 15 supported from our most popular visitor locations)
- Ability to set items with 'exclusive prices', when purchased at this price they are removed from sale
- All assets sold will be under a Royalty Free License which makes it easy and safe for buyers
- Full customer review system
- Support for audio previews/youtube videos and screenshots to help promote items
- Easier to navigate and more accessible store
Here's a few screenshots so far:
The standard deal we offer is:
- We take a 30% commission after fees (typically payment processor fees and sales tax)
- You must distribute your assets under our Royalty Free Agreement (where applicable)
Do you have assets to sell?
If you do, please send an email to firstname.lastname@example.org, with a sample of your work and your Scirra username. We'll then review the assets for suitability in our store for initial public release. If we like them, we'll give you private beta access to the new store where you can upload your assets if you choose.
When the store is released, we will charge a Â£15 fee for new seller accounts. For people accepted onto the private beta this fee will be waived (free access!)
3 days before the public release of the store, we'll be emailing all sellers to make sure they are happy with everything before we go live.
Categories of Assets
- Tools (software)
- Games (just to play!)
- Games with CapX files
- Sound FX
- Sprite fonts
- CapX templates
- Spriter animations
- Sprite fonts
We're happy to add more categories if you have assets that don't fit in the above.