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Audio codec support has been a thorn in our side for years. It was a problem when we first got going in 2011, and six years later,... Read more
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It’s taken a little while due to the volume of entries, but Newgrounds have gone through all 147 entries of the Construct 3 Game J... Read more
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  • ~2-3 mins read time
  • 551 visits
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Between social media, the Gamejam and oodles of bug reports, we’ve been blown away by the amount of support you guys have shown fo... Read more
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We're pleased to finally launch Construct 3's mobile app build service! You can try it out right now in Construct 3 (from r29.2) u... Read more
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When adding the NW.js exporter in Construct 3, we made a series of improvements to make using NW.js easier and more flexible. Here... Read more
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Here we go everyone, the two week long Construct 3 GameJam has begun! You've now got the full version of Construct 3 to use for fr... Read more
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Good grief, how did May roll around so quickly? As you can imagine, it’s been full steam ahead here at Scirra HQ to make sure that... Read more
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When we first announced Construct 3 , we said we'd focus on redesigning the editor, and carry over the same runtime as Construct 2... Read more
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We did a lot of posts in the run-up to the public beta launch of Construct 3. We covered most of the major points, but there's a c... Read more
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We are very excited to be able to finally launch the public beta for Construct 3! Why we are running a public beta As thrilling as... Read more
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