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Back in April we first released an alpha of a brand-new runtime for Construct. This has been completely rewritten from the ground... Read more
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  • ~4-6 mins read time
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  • 18 comments
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Construct's debugger is an essential tool for testing your game and diagnosing anything that's not working like you expected. It h... Read more
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  • ~6-10 mins read time
  • 2,959 visits
  • 13 comments
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The latest beta of Construct 3 includes a major new optimisation for the C3 runtime: It now compiles expressions to Javascript. Th... Read more
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  • ~14-24 mins read time
  • 4,071 visits
  • 13 comments
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A couple of months ago, we celebrated Construct 3's first birthday. Now we're delighted to say we've hit 100 releases! We feel thi... Read more
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  • ~2-3 mins read time
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  • 7 comments
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Get your welcome banners out because we have a new staff member! Woohoo! If you follow the Construct 3 Github at all, you may have... Read more
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Today marks a major milestone in the development of Construct! In the Construct 3 r95 beta release you can now try out the all-new... Read more
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  • 35 comments
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A few Constructors have been working laboriously for months coming up with a new RPG template that will be included for free withi... Read more
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  • ~1-2 mins read time
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  • 24 comments
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So, here we are, a year to the day since we launched Construct 3 in public beta. A lot has changed since our inaugural public buil... Read more
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  • ~8-14 mins read time
  • 4,095 visits
  • 32 comments
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The new runtime has been completely rearchitectured. It's forwards-looking to the next years of the web platform. Here are some of... Read more
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  • ~6-10 mins read time
  • 3,036 visits
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Our first blog post on performance focused on the runtime engine performance. Whilst upgrading our code for the new runtime, we al... Read more
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