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Construct Official Blog

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The official blog for all things Construct and Scirra run by our employees!

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Welcome to another edition of Developer Diaries! This week we spoke to two of the team members behind the upcoming deck-building R... Read more
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Welcome to another edition of Developer Diaries. This week, we're chatting to Tom-Ivar Arntzen, the developer behind the fantastic... Read more
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Ludum Dare is a worldwide game jam where games are made from scratch in a weekend and Ludum Dare 49 will be running from the 1st t... Read more
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  • Read time icon~2-3 mins read time
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Welcome to another edition of Developer Diaries! This week, we spoke to Thomas Lean and Rob Thomas who are currently working on Sh... Read more
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  • Read time icon~4-6 mins read time
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Construct supports Javascript coding in addition to its block-based approach. Javascript is an industry-standard language used wid... Read more
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  • Read time icon~10-17 mins read time
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One of the big features we've added recently to Construct 3 is the Scene Graph or Hierarchies feature. You can do all sorts with t... Read more
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  • Read time icon~3-5 mins read time
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Back in October last year, a paragraph in the release notes of Construct 3 r219 caught a few people by surprise. Mesh distortion i... Read more
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We've just celebrated 10 years since Scirra Ltd was officially established as a company - and since the start we've been serving a... Read more
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  • Read time icon~2-3 mins read time
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Ludum Dare is a worldwide game jam where games are made from scratch in a weekend. Ludum Dare 48 will be running from the 24th to... Read more
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  • Read time icon~1-2 mins read time
  • Visitors icon5,381 visits
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Welcome to another edition of Developer Diaries! This week I caught up with André Steen from Venturous who have recently released... Read more
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  • Read time icon~4-6 mins read time
  • Visitors icon3,441 visits
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