View a comprehensive history of all the bug fixes in Construct 3 since the first release.
Instance sampling property not saved and loaded
Possible incorrect sampling used when using layout effects with low quality fullscreen mode (regression r469)
Possible incorrect rendering after 'Set Z' action
Tilemap brush editor: crash trying to rename a brush (regression r472)
Project bar: importing files not always correctly updating the Project Bar
Possible crash after duplicating a layout with templates
Error opening projects using layout subfolders (regression r478)
Possible incorrect rendering after 'Set Z' action
Possible crash after duplicating a layout with templates
Possible incorrect sampling used when using layout effects with low quality fullscreen mode (regression r469)
WebGPU not working in Firefox (regression r477)
Possible crash if login completes while dialogs open
3D model: runtime crash using Quaternion expressions
3D model: animations without a skeleton not working properly
3D model: deleting a 3D model object not deleting the texture information from the project
Tilemap bar: crash using the select tool (regression r477)
Tilemap brush editor: crash trying to rename a brush (regression r472)
Platform behavior: possible issue with ceiling collision mode 'preserve momentum'
Instance sampling property not saved and loaded
Mesh editor: save button not enabled when modifying mesh points
Mesh editor: did not immediately update when pressing/releasing shift
Editor popup windows not always saved/restored correctly
Modifying instance X, Y and Z simultaneously did not undo correctly
Project bar: bar not updating when importing multiple fonts (regression r461)
3D model: crash after trying to import a zip file with no models in it
Possible issue with content not rendering in WebGL renderer (regression r469)
9-patch: could display with wrong sampling in editor (regression r469)
Pinned bars could display incorrectly in some cases
3D models: performance degradation drawing meshes (regression r475)
Mobile IAP: fix iOS build error (regression r467)
Construct Game Services: build error in iOS exports (regression r467)
Windows WebView2: could in some cases have wrong state for 'Is fullscreen'
Windows WebView2: could in some cases reload when pressing F5
Layout View: inappropriate Z axis scale in editor when using Z axis scale 'regular'
3D models: effects rendered incorrectly
3D models: animations not working on rigid meshes (regression r469)
Animations editor: crash changing the properties of a 3D model texture
Animations editor: crash undoing changes to 3D model textures
Animations editor: unselect current swatch when changing color using luminosity slider/color spinners
Example project 'Pixel data reader' not working (regression r445)
Possible runtime crash removing dynamic layers with hierarchies (regression r469)
Project Bar: possible crash moving files (regression r462)
3D model: rotations not restored properly after loading a project (regression r473)
3D model: models rotating around wrong axis when modifying instance angle (regression r473)
3D model: crash trying to display models with skinned meshes but no animations
Toolbars: fix styling issue with split buttons in the dark theme
Animations editor: reset the selection state of the current color palette when a new color is picked
Animations editor: don't change the selected color when picking a fully transparent color from a swatch
Hierarchies: duplicate instances created when using the 'Recreate initial objects' action with 'Create hierarchy' enabled
Editor crash using third-party drawing addons (regression r472)
Templates: runtime crash on projects using templates (regression r472)
3D models: fix issues changing the rotation of models
Tilemap: possible crash opening projects with small tilemap objects (regression)
Tilemap brush editor: incorrect styling in some places in dark theme
Tilemap brush editor: context menu option to remove tiles not working as expected
Tilemap brush editor: context menu zoom options producing wrong results
Animations editor: collision polygon toolbar changing height when the spinners are shown
Timelines: inaccuracies in positions building up over time when looping timelines
Windows WebView2: ensure gamepad input works in WebView2 exports
3D shape: fix possible incorrect face draw order in some circumstances
3D model: add missing support to load and unload images to and from memory using the corresponding System actions
3D model: effects not rendering properly
3D model: some models not producing correct animations
3D model: crash rendering some models
3D model: animations with a duration of 0 producing wrong results with the Progress expression
Images not saved properly to project folder (regression r463)
iOS: speculative fix for possible wrong window size on startup
Redoing change to Z elevation not working consistently
Debugger: could show some layout properties that chosen instance did not support
Opening a project with bundled effect addons incorrectly reported them as missing (regression)
Possible crash opening legacy Construct 2 project with invalid expression
3D models: possible crash resizing models
3D models: fix issue loading certain models
3D models: models with empty animations failing to render at runtime
Timelines: unexpected position changes when a timeline makes frame or animation changes
Timelines: avoid multiple triggers of 'Keyframe reached'
Timeline Bar: prevent dragging keyframes in locked tracks
Timeline Bar: crash moving keyframes that cause keyframe changes in locked tracks
Timeline Bar: avoid creating unnecessary keyframes when copying and pasting
Flowcharts: crash changing the enable property of outputs in the editor
Instances Bar: not showing content in some circumstances
Z order Bar: not updating after layer changes in the Properties Bar
3D models: UI locking up after cancelling the dialog to pick a model file
3D models: models without an index buffer not drawn at runtime
3D models: give feedback when trying to load models using compressed textures which are not yet supported
Possible crash using savegames or Persist behavior (regression r469)
3D models: adjust model positioning to improve culling
Animations editor: crash opening the editor to view 3D model textures
Animations editor: wrong styling of color property
Debugger: did not correctly show breakpoint state when in a popup window
Tilemaps sometimes importing incorrectly from Construct 2 projects (regression r467)
Browser: 'Request fullscreen' action not using correct mode (regression r468)
Crash deleting sprites (regression r469)
Drawing Canvas: 'Clear canvas' action did not always work with multisampling in WebGPU renderer
Possible incorrect SDKv1 warning when showing warning about addons that cannot be bundled
Ease editor: crash trying to drag handles which can't be dragged
Ease editor: crash editing the X coordinate of the first and last handles
Templates: replica plugin properties not initialized properly (regression r468)
Animations editor: crash loading images (regression r467)
Scroll To behavior: instance time scale did not affect screen shake
Scale inner/outer not scaling pixel-perfectly with low quality fullscreen mode and nearest sampling
9-patch: did not render correctly when mirrored/flipped
9-patch: fix possible issues rendering when applied to 3D shape face
Audio: playing and then immediately stopping audio sometimes did not stop
Keyboard input not handled properly in scripts in event sheets (regression r463)
Possible crash attempting to restore user account UI state with mobile UI (regression r463)
Import maps not working in preview (regression r460)