View a comprehensive history of all the bug fixes in Construct 3 since the first release.
iOS: speculative fix for possible wrong window size on startup
Redoing change to Z elevation not working consistently
Debugger: could show some layout properties that chosen instance did not support
Opening a project with bundled effect addons incorrectly reported them as missing (regression)
Possible crash opening legacy Construct 2 project with invalid expression
3D models: possible crash resizing models
3D models: fix issue loading certain models
3D models: models with empty animations failing to render at runtime
Timelines: unexpected position changes when a timeline makes frame or animation changes
Timelines: avoid multiple triggers of 'Keyframe reached'
Timeline Bar: prevent dragging keyframes in locked tracks
Timeline Bar: crash moving keyframes that cause keyframe changes in locked tracks
Timeline Bar: avoid creating unnecessary keyframes when copying and pasting
Flowcharts: crash changing the enable property of outputs in the editor
Instances Bar: not showing content in some circumstances
Z order Bar: not updating after layer changes in the Properties Bar
3D models: UI locking up after cancelling the dialog to pick a model file
3D models: models without an index buffer not drawn at runtime
3D models: give feedback when trying to load models using compressed textures which are not yet supported
Possible crash using savegames or Persist behavior (regression r469)
3D models: adjust model positioning to improve culling
Animations editor: crash opening the editor to view 3D model textures
Animations editor: wrong styling of color property
Debugger: did not correctly show breakpoint state when in a popup window
Tilemaps sometimes importing incorrectly from Construct 2 projects (regression r467)
Browser: 'Request fullscreen' action not using correct mode (regression r468)
Crash deleting sprites (regression r469)
Drawing Canvas: 'Clear canvas' action did not always work with multisampling in WebGPU renderer
Possible incorrect SDKv1 warning when showing warning about addons that cannot be bundled
Ease editor: crash trying to drag handles which can't be dragged
Ease editor: crash editing the X coordinate of the first and last handles
Templates: replica plugin properties not initialized properly (regression r468)
Animations editor: crash loading images (regression r467)
Scroll To behavior: instance time scale did not affect screen shake
Scale inner/outer not scaling pixel-perfectly with low quality fullscreen mode and nearest sampling
9-patch: did not render correctly when mirrored/flipped
9-patch: fix possible issues rendering when applied to 3D shape face
Audio: playing and then immediately stopping audio sometimes did not stop
Keyboard input not handled properly in scripts in event sheets (regression r463)
Possible crash attempting to restore user account UI state with mobile UI (regression r463)
Import maps not working in preview (regression r460)
Keyboard input not handled properly in scripts in event sheets (regression r463)
Possible crash attempting to restore user account UI state with mobile UI (regression r463)
Animations editor: crash opening project files (regression r467)
Windows WebView2: ensure keyboard focus restored after switching back with Alt+Tab
Debugger: main performance summary GPU usage reading was 1 second behind
Framerate mode 'Unlimited (full frames)' could sometimes skip frames
Layout View: possible incorrect rendering when WebGPU enabled
Import maps not working in preview (regression r460)
Triggers fired from custom actions could in some cases have wrong instances picked
Asset browser: crash previewing text files
Timeline bar: timeline not shown the first time the bar is opened (regression r456)
9-patch: possible runtime crash loading image from URL in to multiple instances
Monaco: possible crash holding multiple mouse buttons on 'Command palette' menu option
Possible runtime error after using 'Find all references' for a layer
Project Bar: import file dialog did not support the same filenames in different subfolders
Ensure audio playback can be started from gamepad input
Asset browser: crash previewing files
Possible runtime crash using Z order actions on destroyed instances
Debugger: could not always inspect newly created instances when on breakpoint
Remove pinned panes from tab index while hidden so they cannot be focused via keyboard
Pinned panes not auto-hiding while moving mouse
Audio file parameters missing placeholder item when project has no audio files
Event sheet: avoid adding instance tags that vary only by case to autocomplete suggestions