In the last few weeks I was very interested in the bubble server project.
Now that it is kind of stuck I returned to Socket.IO.
I made a tutorial about how to use it, but my server code isn't quite functioning perfect.
So I am working at it again and wanted to ask you guys if you would have interests in a working multiplayer server code, for universal use + a tutorial how to use it and that is covering advanced Socket.IO techniques.
You would be able to use the server code, without the need to code somethin yourself, so kinda were back to the idea of C2, no code.
But you would also need to take the code the way it is (especially the matchmaking system, I will probably make 2 systems, one with lobbys, and one automatchmaking) if you dont want to code.
This is all hypothetical if enough people want it, I'm going to work on it as a side project. (My main focus is Shadows of War currently)
if there are any grammar/spell mistakes, I wrote this with a tablet...
-Conti