> When the camera scrolls, does the camera use decimals in scrolling
> for example, will the camera be at: 450.23, 670.91 ?
>
It uses floating point values. If you'd like, I could make an option where only integer positions are allowed.
That would be marvellous! I'm not sure if that's the solution to an issue with my game or not - basically when I scroll the screen I notice a slight "seam" between my image tiles.