Ashley's Recent Forum Activity

  • Please see the FAQ:

    Why haven't you responded to my bug report yet?

    We do look at every report, but developer and release schedules mean we may not get round to it immediately. Please allow a few weeks for it to be investigated. If you are waiting, you can improve the chance it is resolved when a developer does get round to it by carefully reviewing these guidelines and providing as much useful information about the problem as possible. If you are missing anything, you may end up waiting a few weeks for a reply simply asking for the missing information, and then you're back to waiting again.

    Note the assignment isn't particularly important. It just means we decided who should fix it. It doesn't represent the progress of the actual fix in any significant way.

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  • editor.construct.net serves the latest stable release.

    editor.construct.net/beta serves the latest beta release.

  • Look at the releases page. There are newer beta releases. Every couple of months the latest update is transferred to a stable update, and then a new beta cycle begins again.

  • You should always use feature detection (in this case "is speech recognition supported") instead of browser detection. If you only enable a feature in one browser, you will needlessly block it from working in other browsers, including if other browsers add support for it in future.

  • There is no event named "onstartoflayout" in scripting. See the runtime events "beforeprojectstart" and "afterprojectstart", or the layout events "beforelayoutstart" and "afterlayoutstart".

  • I just tried it and it seems to be working fine. Are you sure your Internet connection is working?

  • It's interesting to hear about HTML5 games that end up on consoles, even if they're not using Construct. However having a look at their blog, it sounds like they more or less ended up porting the game to standard native technology (e.g. porting/rewriting in C++), which is already the de facto way to port HTML5 games to console. There are already companies that port Construct games to console this way, such as Chowdren.

    Also note the topic of Construct support on Switch has been discussed to death already and I'd prefer to avoid going through that all again in another thread. The current situation is Construct has built-in support for Xbox One (via UWP export), and for PS4/Switch you have to find a publisher who can do a port for you. Unfortunately as I've described many times in the past, it's very difficult to improve on that. The best approach is to keep asking Sony and Nintendo for support for HTML5 games.

    • Post link icon

    This thread is a year old, and people keep replying to it with what are likely to be unrelated cases.

    It's best to start a new thread, or file an issue following all the guidelines if you can.

    Also as ever, it's very difficult to help or even make any kind of comment unless you provide either:

    1) the affected project, or

    2) press F12 and include any error messages that were logged

    Since replies to this old thread aren't particularly helpful, closing this thread.

  • I have no idea. The protocol is part of Windows and is nothing to do with Construct. I think you will have to contact Microsoft support.

    If you can't use inline scripts, there is an obvious workaround: paste the content in to a .js file and use a normal <script src="..."></script> tag instead.

  • It also shows "Install as app" in the main menu, if it's supported.

  • Yes, use Chrome and choose the "Install as app" option.

  • That won't work. Expressions are not directly accessible from script.

    All available APIs are documented in the scripting reference section of the manual. If APIs are not available yet, see the Integrating events with script example for how you can pass data between event blocks and code.

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Ashley

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