Ashley's Recent Forum Activity

  • Please see how to report bugs - we need a .capx file to be able to investigate this. It's best to provide a new project created from scratch, because if you send us your entire game with something going wrong in it, it could be you set up your events wrong, and I'm afraid we won't investigate problems with events in the Bugs forum (it takes too much time).

  • Ah, thanks - I see the problem now. Got it fixed for the next build.

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  • Can't reproduce, works fine here. Can you share a .capx + full reproduction steps and include your system info, browser you checked, etc.? (See how to report bugs and include any browser errors you see after it freezes)

    I checked the code for the Touch.X and Touch.Y expressions and they appear to be identical so I'm not sure why one would work but not the other.

  • OK, well every little helps on mobile, so I've used the (x + 0.5) | 0 form in the next build. It won't be changelogged though since it's a really small change.

  • How do I reproduce the hang in the .capx? I tried moving about for a bit and it worked fine in my dev copy of r87 (out soon). Mind you, I've changed the way OR works in the next build, so it may be that it's already fixed. Please let me know if it still happens in r87 when it's out and I'll take another look.

  • I don't think this is a bug. You just need to switch the preview browser to something else, or install the browser the error mentioned. The error message also mentions "Alternatively, change the 'Preview browser' setting in project properties to another browser", so it told you the answer... maybe you have error-message blindness, like a lot of people who just click away errors without reading them?

    I don't think continuing to launch the default browser will help either, because the error message will still keep appearing every time you preview, which will quickly get annoying, so you'd still want to fix it first.

  • FYI WebGL shaders will bring Classic-level effects to Construct 2, but it came pretty low in our last poll, so it might be a while before it's done.

  • Add a condition to the key press events. E.g.

    + On up arrow pressed

    + Global variable 'keysEnabled' is 1

    -> Do something

    Then, if you set keysEnabled to 0, the event stops running.

  • I'm flattered that you're willing to put more money in to this. But isn't it a bit cheeky to ask people who have already paid for commercial software to voluntarily donate for further development? Isn't that what their license they already bought paid for? I think this would offend a lot of people.

    FYI we aim to be supporting a Windows, Mac and Linux desktop runtime with Awesomium, which we're already testing.

  • It could be done, but it would help reverse-engineers because then C2 has to include a full list of all object names. Currently it obfuscates all object names to make it harder to understand the exported project. So are you sure you want it when it makes reverse-engineer's lives easier?

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Ashley

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