Ashley's Recent Forum Activity

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  • Can't reproduce, works fine for me and I assume hundreds of other users since we haven't heard about this apart from here. I would guess that the extremely tight security settings on most school computers is intefering in some way. Where are you saving the project to and are you sure you have permission to access it?

    Edit: is it the same if you save as both a single file (.capx) and project folder? Can you confirm the correct image files are there in the project folder (under Animations for Sprites or Textures for everything else)? If you rename the .capx to .zip and open it, are all the correct image files there as well? Do the examples in the Start dialog (file -> new) open?

  • Nobody else is reporting this error, and the recycle bin corruption message is very strange. I'm afraid I think a more likely diagnosis is your hard drive or system is failing in some way. Closing unless we hear about this issue from other users.

  • This looks cool, but unfortunately the main problem with UDP is a lot of home and business router setups, or crappy middleware at ISPs, simply drop UDP packets, and sometimes only one way. This can make it pretty tough to get full duplex between any two systems on the internet. NAT punch-through is pretty much an essential feature for this type of thing, and can require middle-man servers.

  • Try giving it the destination-out blend mode, putting it on the same layer as the yellow object with the blue object on a different layer underneath, then marking the layer with the yellow object to 'Force own texture'.

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  • I just tried the latest CocoonJS launcher on Android and the AJAX requests don't seem to work still even when CORS is used. Joannesalfa, were you testing on iOS?

  • The event search feature (in the ribbon) would be useful for finding tags like "TODO".

  • You can already do pairing in events, but it can be a bit fiddly. If you create the right number of objects, though, they should just all naturally pair up.

  • What format are you using exactly? .wav isn't a single format, there are a wide range of variants. Importing 44.1KHz 16-bit PCM .wavs should work fine, but the encoder tools we use might not be able to deal with other formats (like a-law or u-law instead of PCM; other sample rates, possibly including 48 KHz; other bit depths like 32-bit float, etc.)

  • When did it tell you the limits had been hit? If you were trying to add a layer, it will tell you that if you have already got 4 layers, since the free edition is limited to 4 layers.

  • Definitely looks like the graphics drivers are screwing up the display. By coincidence I've made a tweak to the next build to try and resolve some other driver issues - let me know how the next release goes, it could be better for you as well.

  • Mobile devices can literally be 100 times slower than your desktop. The most common mistake is just giving the phone too much work to do in rendering.

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Ashley

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