Point sampling makes the sprite jagged and weird at certain zoom levels (even 100%). While Linear Sampling doesn't make the sprite jagged at 100%, it does seem...
I made a project, I am half way through but want to change it to landscape not portrait.
I have a problem with my tank game tilemap. The tilemap is the terrain. The tile size is 1x1 on properties and 32x32 on editor. It works on game, but layouts wi...
I'm wondering how to make something reactive with audio. For example, size is dependent on how loud the audio is. So as audio is louder (usually at bass/beats)...
I'm here because I'd have a quick little question. I have a little prototype right now, 4 unfinished stages. They mainly rely on a physic engine. The project is...
It may be strange to recognize it because it is a translator. I am making a game using construction 2. It exports HTML5 and serves mobile games through web serv...
I added data from an external .Csv file to an array with a loop and created text objects containing the data. But to fit them on the screen and allow scrolling...
A sprite made in Photoshop with, for example, 10x10px was used in my project. At 100% scale I thought it was at its original size and every square there was a p...
I’ve been working on this rather large game for quite some time, and it’s been a fantastic experience to do so with C2. Now that the game is fully playable, I w...
My main layout is 360x640 but I want to include another layout that's 640x360 (or similar). The viewport size is 360x640; How do I show the 640x360 in its entir...