I would like to create a multiplayer game in which a room will be created with maximum 10 players inside and the last one to survive wins (like Brawl Stars), ho...
My problem is that - I create a photon room, go into it and go out when I restart the level, the room disappears, I need it to stay online and not to disappear....
My problem is : I want every room to have a variable called "password" . Anyone that tries to enter the online room will have to type the password in a text box...
My players can join a room, it's working fine. I did that if a PEER or HOST disconnects then everyone's disconnected from the room and signaling server and they...
I've made a simple test programm with three buttons. Push Button 1, it connects and logs into the signaling server. Push Button 1 again, it discconnects from si...
I'm still working on my *Simple* multiplayer game: Wardens. It is mostly complete, but there's an issue with the wave system. For some reason, some waves work w...
Please I want to make a room list in my multiplayer game, but I don't know how to do it! I am using Construct 2. I had tried to find something in Construct, but...
The option to lock a room exists if it has a maximum number of peers connected, but there's no action that does something like that. Also, I didn't find an acti...
How do I make an A nti- S wear S ystem (or A.S.S)? An project example can be even the chat room example, I want to test if any word in the Textbox before the us...
I want to make an endless runner (think of Subway Surfers) where pre-defined rooms spawn ahead of the player (these can be either created or moved to the positi...