Forum Topics tagged room

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13 forum topics with this tag
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How can I make a multiplayer game?
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I would like to create a multiplayer game in which a room will be created with maximum 10 players inside and the last one to survive wins (like Brawl Stars), ho...

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Please help with photon rooms :(
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My problem is that - I create a photon room, go into it and go out when I restart the level, the room disappears, I need it to stay online and not to disappear....

posted 5 years ago
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How do I create an online room with a password ?
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My problem is : I want every room to have a variable called "password" . Anyone that tries to enter the online room will have to type the password in a text box...

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[MULTIPLAYER] Supposed bug with multiplayer rooms
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My players can join a room, it's working fine. I did that if a PEER or HOST disconnects then everyone's disconnected from the room and signaling server and they...

posted 5 years ago
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How do I fully go offline using Multiplayer?
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I've made a simple test programm with three buttons. Push Button 1, it connects and logs into the signaling server. Push Button 1 again, it discconnects from si...

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Broken Multiplayer Wave System
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I'm still working on my *Simple* multiplayer game: Wardens. It is mostly complete, but there's an issue with the wave system. For some reason, some waves work w...

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How do I Create a Room List using Multiplayer?
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Please I want to make a room list in my multiplayer game, but I don't know how to do it! I am using Construct 2. I had tried to find something in Construct, but...

posted 3 years ago
  • 5 replies
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How do I lock a multiplayer room?
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The option to lock a room exists if it has a maximum number of peers connected, but there's no action that does something like that. Also, I didn't find an acti...

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How do I Make an Anti-Swear System?
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How do I make an A nti- S wear S ystem (or A.S.S)? An project example can be even the chat room example, I want to test if any word in the Textbox before the us...

posted 2 years ago
  • 4 replies
  • 477 views

I want to make an endless runner (think of Subway Surfers) where pre-defined rooms spawn ahead of the player (these can be either created or moved to the positi...

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