I have an eye, and I have the pupil as a separate object that's pinned to the middle of the eye and I want the pupil to follow the player's position like its lo...
I want to make a mechanic for rotating the map but I'm struggling to find a way to always center the rotation in the viewport's center, so far I managed to rota...
The scenario occurring here is that I have a "CreatureCollision" object that occasionally spawns a "Damager" object, in this case a sprite that shows a "bite" a...
I have a invisible square that spawns a family ( enemy sprites ). Issue is when the enemy spirts are spawned the pin doesn't spawn with them. I have tried to cr...
I'm using a pre-configured combat game project to build out a combat card game. So far I've been making some changes to the graphics used but not much else. I'm...
I am making a kanban. When the user creates a card a text input object is created and pinned to the card. When you drag the card around the text input object is...
I'm making a 4-directionnal top-down game and my character has swing animations that include a sword. I'm struggling to use Pin properly AND use a specific fram...
I'm trying to have 2 different enemies on screen. I'm using EnemyBox to handle the bullet movement, with an animated sprite Mouse pinned for the animations. Pre...