Content tagged hitbox

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I have a tilemap with the "platform" behavior. When the player walks on only that tilemap, everything works just fine. Though, when I put a solid pyramid shaped...

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How do I create hitbox instances?
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I have been trying to find an answer but could not figure it out. Would love some advice and thanks in advance! So basically as topic title suggested, I have a...

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I tried my best to search the forum and internet but could not find an answer to this. So maybe you can help or have any advice. Is there a way to use variables...

posted 4 years ago
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  • 383 views
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How do I easily add square hitboxes?
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I don't know what I'm really doing wrong but my character / playerbox gets stuck on objects randomly. I've noticed if the hitbox of the object isn't perfectly l...

posted 3 years ago
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I just want it so the polygons on my character don't mess up the movement when attack like a collision mask.

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How do I differ multiple enemies?
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Is there any way of creating a function or something alike that, when dealing with multiple enemies, would identify which one was hit and its HP reduced without...

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How do I pin an object to the top of another object?
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I'm making a platformer sort of like mario where I jump on the enemies head and then it dies, but I can't make the death hitbox for the enemy pin to the top of...

posted 2 years ago
  • 19 replies
  • 706 views
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Sidescroller project: Setting up my hitboxes and angles??
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It seems everytime I try to hit the target my character takes a ton of damage and the enemy only dies if I press the attack button, twice. Even then my characte...

posted 2 years ago
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  • 275 views
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How do I check for LOS to object hitbox?
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So I'm using the Line of Sight behavior and want to know if it is possible to check if the object is seeing the hitbox of the other object rather than a image p...

posted 1 years ago
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How do I generate a dungeon?
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Yes, I know this has been asked a lot and can be a difficult task, but I have an idea as to how I can make it much simpler. Essentially, The dungeon is an 8x8 g...

posted 1 years ago

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