I've run into an issue with an agar.Io clone minigame I'm implementing into my game. I have it working where if the player is 1.25x the size of an ai, the playe...
I'm creating an MMO. Currently the players are represented by Peer Objects as in the Multiplayer Tutorials. I'm wondering what the best way to add in NPCs is. T...
I have a tile map and I want my player to draw enemies who have line of sight to stop moving in their paths and follow him. If my player was to trigger a telepo...
I'm working on a top-down game with moving NPC sprites, and I'd like to use different animations based on their direction of movement. They all have 8-direction...
I'm new to the software (only a few weeks) and I really enjoy it, I produce a simple platform game (of course - this is after all a first attempt) and I am inte...
If its only 1 instance it works perfect. The moment there's more than one and they're facing opposite directions the animation stops. If they all start facing t...
Currently working on my NPC AI, and I'm using pathfinding to find a random XY position on the layout then using the Move To behavior to make the NPC move in 4 d...
I've started making a new game in Construct 3, and I'm having a bit of an issue. I have it so that you press Enter to start a conversation with an NPC, but I'm...
How do a make a dialogue system were when I go up to objects or NPCs with more than 1 thing to say I can simply keep pressing a key "Z" for example, until I the...
I was wondering, how do you make a party following system like in most 2D RPGS? I was trying to do this using pathfinding and events that have the NPC follow th...