I'm working on a top-down game with moving NPC sprites, and I'd like to use different animations based on their direction of movement. They all have 8-direction behaviour, but the only way I can see to change animations based on direction, is with keyboard input. However, these aren't player characters.
I've found the "8-Direction -> Is Moving" condition, but no conditions or actions relating to direction of travel.
I've tried doing it by object angle, but the object doesn't have rotation enabled. I also tried adding an invisible pinned sprite and rotating that, but I still can't find any conditions that would enable rotation based on direction of travel