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Yup, it means my written english is a disaster. I'm trying to make a square-enix's Go-like game. This is my solution for the movement logic (you can -- no, you...
How do I pick the center of many random placed instances of the same object(Spacecraft in the Picture)? The yellow square is the Center that should being set in...
I have a growing project, and I'm not that used to picking sprites. I have found that almost any time I want to reference or check a sprites variables I have to...
When I pick an object, does this create a scope? Meaning, in order to correctly reference the picked object, do I have to put each referencing event/action as a...
See below. The function below is called from another function after 3 Monster sprites are created and some instance variables (their inst-vars come from Family)...
I'm trying to use just a single instance of a global array as an in-memory "data table"'ish thing. Is this dumb? Is there an easier way to do this? Below you ca...
I need some help with instance variables. I'm trying to move a cursor to select objects based on their instance variable. With each tap gesture, the cursor woul...
I still don't know how to setup a working UID or use it when CREATING a new instance (I don't get it yet). So, I tried another way using For Each instance in a...
Is it possible to pick an object instance that is first from left (or other side) of all this object instances?
I did everything that came to my mind, but I can't make the Pick inside the for loop to work. Any ideas why?