So, I want to my enemy to move towards the player, if they're on a certain distance, but.. I can't seem to find a way to do that for my 3/4 view enemy sprite
Some people said to use bullet behavior, but it made my enemy sprite, which is on a 3/4 format, rotated (of course)
Is there a way to make the enemy follows the player without using bullet behavior?
Thanks in advance!