What I want to do is have an enemy with 2 attacks, 1 which is close range and a. Projectile attack. I want the enemy to be in Idle for 4 second, then use the pr...
I programmed an attack behavior for an enemy but for some reason I couldn't find yet, he goes through the intended loop a couple times and then stops working. E...
I don't think what I'm trying to make is that hard. I want the boss to have at least 2 attacks. 1) jump diagonally and once it hits the ground make a shockwave...
I created a movement pattern for my sprite ennemy (move-stop-jump) and when this ennemy is hit by a bullet I would like it to stop and start again his loop move...