This seems SUPER simple, but for some reason I can't find the information on how to do it. I have an event that I need to run immediately upon the game starting...
When creating conditions in the event sheet, is there a way to change the name of the variable that an object binds to? I want to access instance variables of t...
I am trying to test the basic functionality of the "is on-screen" condition and its not working as expected. Regardless of whether I can see the object or not,...
I’m trying to learn how to write complex conditions in Construct 3. For example, I want to write something like (a and b) or (c and d), where a, b, c and d are...
As in the image below the 12th event is triggered when a drag and drop operation on the "dart" object is dropped, after that if you touch the screen again and e...
What's the difference between Pick by Evaluate and conditions, in terms of picking, system handling picking and performance ? Between something like this (in on...
I have a game where I want the player to increase in Z elevation when they aren't on top of a floor tilemap. So, basically, I want the player to fall when they'...
When I pick up an item, I want to fill an empty slot. If I have 3 empty slots upon picking it up, just one of these must be filled instead of all 3. Since all t...
I'm trying to use the Evaluate Expression condition to parse expressions stored in a variable, but the more I try, it's overwhelmingly seeming like this isn't p...