Content tagged condition

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39 usages of this tag
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This seems SUPER simple, but for some reason I can't find the information on how to do it. I have an event that I need to run immediately upon the game starting...

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When creating conditions in the event sheet, is there a way to change the name of the variable that an object binds to? I want to access instance variables of t...

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"Is on-screen" condition not working
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I am trying to test the basic functionality of the "is on-screen" condition and its not working as expected. Regardless of whether I can see the object or not,...

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Complex conditions with OR blocks?
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I’m trying to learn how to write complex conditions in Construct 3. For example, I want to write something like (a and b) or (c and d), where a, b, c and d are...

posted 9 months ago
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As in the image below the 12th event is triggered when a drag and drop operation on the "dart" object is dropped, after that if you touch the screen again and e...

posted 6 months ago
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Differences between Pick by Evaluate and Conditions
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What's the difference between Pick by Evaluate and conditions, in terms of picking, system handling picking and performance ? Between something like this (in on...

posted 5 months ago
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I have a game where I want the player to increase in Z elevation when they aren't on top of a floor tilemap. So, basically, I want the player to fall when they'...

posted 4 months ago
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How do I separate objects in conditions?
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When I pick up an item, I want to fill an empty slot. If I have 3 empty slots upon picking it up, just one of these must be filled instead of all 3. Since all t...

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Not possible to evaluate a string?
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I'm trying to use the Evaluate Expression condition to parse expressions stored in a variable, but the more I try, it's overwhelmingly seeming like this isn't p...