I understand you can use the touch and mouse object to make a sprite work like a button but I wanted to create an actual button. Do I need to have proUI to do s...
I'm making a game and I need to be able to play with the volume + and volume - buttons on an Android device. I've searched everywhere and I haven't found anythi...
I have a few global objects (sprites and buttons). On most layouts I want them, but on a few I don't want those. On the layouts where I don't want them I destro...
I'm trying to make a button where the button says "Easy" or "Medium" ect. For different gamemodes in my game. But when I create the button the text is way to sm...
I have a boolean variable that I'm trying to switch depending on its status when you press a button. However, using this setup it only switches one-way and will...
I have four buttons (which is actaully a sprite) in a row, all of the same instance. Each button has two animation frames: Frame 0 for unclicked state and frame...
Construct 3 has the button object that can be used to make HTML buttons and checkboxes. These are great, but I want some robust switches for my game. Like the o...
I have tried to disable it and it doesnt work,so I thought about changing the class like I have done to other HTML objects but I cant find a way to do that. I j...
I want to turn sprite button ,does it use *touch* and then setting on event sheet? Because the first sprite I succeeded but the next sprite it doesn’t work no m...
This might be a confusing question for you, but how do I make smooth animations (or transitions) between sizes when I mouse over my buttons, and vice versa? I l...