Is there a function to get the number of instances of an object type are created?
This is an issue (that wasn't there a couple of days ago) and I still can't figure out what's causing this. I figured out that a level from my game was messed u...
I am for looping through the string's length and adding to a counter, is this the way?
This is a piece of of my level building code that spawns enemies. For testing purposes I wanted to limit it to only create 1 enemy. So I made a new condition: E...
Hello. Is it possible to check if a user is playing the game? Or how many currently playing in Construct ? Otherwise I have to read the access_log from the http...
I am trying to use the json file for my game and in the file I have entry having array like below: {. "1": {. "number": "1", "entries": }. }. If I set text like...
Let me explain the game I am making and the problem. The Game: You're a roomba collecting dust from the floor. Months ago I used a technique that allowed the ro...
I have one sprite with multiple animation, and every animation is a different object. Depending on the animation, my sprite don't have the same instance variabl...
I have a few global objects (sprites and buttons). On most layouts I want them, but on a few I don't want those. On the layouts where I don't want them I destro...
Now when I fire pistol two times ammo in clip should show "10" because 2 was fired. When I tap "R" key to reload. Events should check how many bullets are missi...