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This effect maps all the colors of your objects to perfectly match Gameboy 4 green colors. Can be added to any object but gives a better result if you add it as a layout effect.
Chromakey with tolerance
Lighting and specular generated from procedural normalmap ported from: https://www.shadertoy.com/view/4ss3W7
BigBlurV ported from C2 user TheBen
BigBlurH ported from C2 user TheBen
Melt an object in Y direction.
Spark ported from: https://www.shadertoy.com/view/4scGWj by sqrt_1
Simplex 2D Noise based on https://github.com/ashima/webgl-noise/wiki adds Simple Noise to image.
Motion Blur w/ x and y directional blur