Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
Our educational partners
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
Expose more Greenworks Steam cloud APIs to nw.js and Electron
Example project for release 0.0.2.0 (saved with C3 r139) showing most of the API calls. Use steam_appid.txt with '480' to test out this project.
Can someone attach their game .c3p file using the plugin - GREENGRINDS? I am not a native English speaker and it is very very difficult for me to make a working version of the game with - Activate achievement, steam CLOUD, DLC.....
Please! Remove unnecessary files from your game, leave only events related to the plugin - GREENGRINDS and give link, this will help a lot of people.
Mikal, I do not know any other way to contact you, so excuse me to saying this here. I am hoping I could ask you a question about a different topic, if that is alright.
I am on the Construct Community Discord server, you can contact myself and other construct devs there: discord.gg/CWX4Cj5
What Steam SDK is supported? 1.41? 1.42? or else?
1.42, since this is the Steam SDK supported by the Greenworks library that Greengrinds is based on (similar to the official Greenworks addon.)
More information on Greenworks here:
Thanks for response :-) ... Do you know if "Remote Play Together" ( store.steampowered.com/remoteplay ) works with 1.42 or only with new SDK? This is new must have service that solve online multiplayer problems...
Added support for Electron 7.0+ (sandbox remote require issue)
Tested some of the DLC APIs and updated with bugfixes in 0.2.8. Note that the ACEs for GetDLCDataByIndex will only work with newer Greenworks binaries, they will likely be available on the prebuild binary site mentioned below soon.
Added Greenworks DLC APIs in 0.0.2.6. However, this is untested as I do not have DLC in my game yet. See Greenworks docs for the APIs:
Report DLC issues or other issues (and there will be issues with untested code) here: github.com/MikalDev/ConstructAddons/issues so I can track them.
Yay for Steam developers! Thank you very much. I've grown tired of waiting for updates to the official greenworks plugin.
I hope it's useful, others have also compiled newer versions of the greenworks lib in case you want to use a later version of nw.js or later version of Electron, see: greenworks-prebuilds.armaldio.xyz for Electron see: electronforconstruct.armaldio.xyz