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Allows a sub image of the sprite texture to be used.
A simple shine effect
Converts brightness into transparency (webGL and webGPU)
Mirror object around center Y axis (when internal feature does not work.)
Simplex 2D Noise based on https://github.com/ashima/webgl-noise/wiki adds Simple Noise to image.
Allows Default theme users to set dark overlay, when white color is to bright at night. Atm in chrome dialogs are not dimmed, looking to fix it soon.
Flag or flame like distortion (webGL and webGPU) ported from Somebody
Blur that mimics Gaussian blur with better performance, use with multiple passes (webGL & webGPU)
Adds various actions to use the taptic engine found in iPhones to create vibrations that fit the style of your game. This uses the cordova-plugin-taptic-engine by EddyVerbruggen.
add a color with additive blending (supports webGL and webGPU)
Horizontal Box Blur with settable blur strength (supports webGL and webGPU) use together with Box Blur Vertical
A high-quality, efficient gaussian blur
Advanced Developer Tools and Console - Made for Mobile Debugging, works on all Platforms (Built with Eruda)
Gaussian blur with luminance threshold, bloom atlernative
Frosted Glass effect (webGL and webGPU)