Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
Our educational partners
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
Adds a simple outline, with color (ported r0j0hounds c2 original)
this effect has bug. It create small outlines at edges of the sprite.
Thanks for this plugin Richard,
Although This effect if applied on a layer, cause the layer above it to disappear when selected, with "Show Translucent Inactive Layers" option turned "On"
Can you please fix this bug?
I think this effect needs to deal w/ spritesheeting (e.g. if neigboring sprites go to the edge of their sub-image in the spritesheet). Here's a clamp fix I am trying (replicate for other lines): mediump float a0 = texture2D(samplerFront, clamp(vTex + vec2(-dx*diag, dy*diag), srcOriginStart,srcOriginEnd)).a;
The other option is to make sure you have a few pixels of transparency around the edges of all sprite images.
Thank you, this is very cool!
Is there a way to keep the Outline Pixels the same even when resizing the object?
Thanks for your work!
Subscribed to patreon :)